Grotesque
bosses, haunted hordes of half dead zombies, and on top of it, a limited supply of ammo to defend yourself against Ruvik. The
creator of resident evil franchise, Shinji
Mikami finally delivered a
game as good as resident
evil 2 and 4.
Scarce resources and ammunition are the key to making a good survival
horror game. Other games like Alien:Isolation made quite an impact on the
gaming industry following the same strategy
of giving limited resources to the player.
The dust
or blood like particles floating in the air add to the scary
environment of the game. As the
game proceeds you will encounter the bosses, and you will forget
about environment and you will solely focus on how to kill that
entity to survive, and that my friend is what makes this game
awesome.
The only
thing that kinda sucked the fun out of the game is the awkward
position of camera and character control, it made it difficult to
watch around the corners to look for trouble but I think that, not
knowing what is around the
corner added to the scary element of the game.
Horror is
nothing without a good story and this game's plot has all of the horror punchlines. The story is about Ruvik, the villain and
Sebastian, the protagonist.
The player will get to know about the past of Sebastian
through a series of lost diaries that will be found before every
checkpoint and through a series of visions that Sebastian
will have. We will know about the tragedies that convert a genius, innocent child into blood thirsty sadist.
Story
Sebastian
along with his partners Joseph
Oda and Juli
Kidman, enter a hospital to
respond to a massacre at the hospital. After a short while they begin experiencing a series of unfortunate
events that revolve around a mentally unstable patient
named Leslie Withers
and Ruvik. Ruvik
was using Leslie as a way of
his return to the real world, so to prevent that Kidman is determined to kill Sebastian
but our hero stands against her.
Some
screens from game
Above is a
vision that Sebastian is
having about past of Ruvik.
These visions generally had Ruvik
in injured state explaining his progress on an experiment that he was
conducting along with Dr
Marcelo Jimenez, also the doctor of Leslie.
The mirror acts as a portal which takes Sebastian to the asylum where upgrading chair and other utilities are kept.
Weapon's wheel has a maximum of eight elements. Sebastian has a wide range of weapons like
a sniper rifle, shotgun, magnum and other tools like medicine box,
matches.
The game
has an innovative approach as to how Sebastian
will upgrade his skills and save his checkpoint. The given scene involved an
asylum which can only be reached through a special mirror, and there
were all the tools which made Sebastian
stronger. Nurse Tatiana
taught Sebastian how to use
various resources of the asylum. Upgrades can only be purchased in
exchange on green goo like stuff.
Sebastian shooting
Ruvik in final game sequence.
The anomaly chasing
Sebastian in a spooky hallway.
Another scene from
final game sequence.
Sebastian staring down
at the insanely crazy and deadly maze.
The beacon hospital's
light.
Sebastian aiming a
rocker launcher at the final Ruvik monster
Sebastian being
surrounded by the sewer's half dead haunted.
Laura coming after
Sebastian after tearing a metal mesh.
A haunted being sliced
by the maze's blade.
The mind having the
control of the whole haunted world.
The sewer monster.
Sebastian performing a
silent kill on a haunted.
Sebastian shooting
blinding and shock bolt at the ring leaders of haunted.
Laura creeping on Sebastian from behind the metal mesh cage.
Ruvik explaining his whole plan and why he is invincible.
Laura mashing the
Sebastian's head to pulp.
Sebastian shooting a 50
cal at the final boss.
Sebastian shooting at
the burning haunted.
Ruvik inside the mind
of the final boss.
The best part of the
game was figuring out how to defeat the bosses because you cant
solely rely on fire power and melee attacks to defeat the bosses. You
have to utilize your ammo and various bolts in best way possible. Having full knowledge of your surroundings and traps is essential
while in a fight against a truly terrifying entity like the keeper(i
call it square head) and the multi-limbed Rebon Laura (the hairy
creature).. whoooo...they still scare the sh*t out of me..sometimes
you will find yourself cornered without anything left to fight back
but you have to keep your calm and run.
My final opinion on the
game:
The realistic game
play, amazing graphics, spooky surrounding, a psychotic villain
constantly giving you creeps...well what else you need to keep you
sleepless and awake for nights. Well there is always a room for
improvement, like full screen glitch fix and better placement of
camera but nevertheless if you want to start playing survival horror
but you don't want to play classics like resident evil 4, this game is
a solid recommendation.
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